#pragma once
#include "stdafx.h"

namespace Adaptive
{
	namespace Win32
	{
		namespace Gdi
		{
			public value struct BitmapData
			{
				long	bitmapType;
				long	Width;
				long	Height;
				long	WidthBytes;
				short	Planes;
				short	BitsPixel;
				int		BitmapArrayPointer;
			};
		}
	}
}